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(04/23/2014 2:00 PM)
Rise of Electro feels more like a very long, elaborate way to get to the third part of this Spider-Man reboot instead of like a movie of its own.
(04/23/2014 10:00 AM)
Justice League: War is a good example of why I have had so much love and respect for DC animation since I was a little dude.
(04/23/2014 8:31 AM)
Mark of the Old Ones - Funding Goal: $46,000 Hit The Sticks Far, far below the earth lies the ancient city of Namaset, build in honour of the mystreious deity known as Kraal. It is a shunned and abandoned place, long since left behind by its patron god, and it functions as the setting for [...]
(04/23/2014 8:10 AM)
Jimmy More is a producer who's had a lot of growth in his career. He decided one day that he really need to show how he evolved . . . by showing how he evolved. Jimmy's resume is a take ...
(04/23/2014 8:00 AM)
Over at the Atlantic (and later in Mashable), Robinson Meyer made the interesting - indeed challenging statement - that the idea of making things in Science Fiction a reality was limiting. He was specifically discussing the Google X lab, which ...
(04/22/2014 9:59 PM)
Joe Simon and Jack Kirby could sell the hell out of their horror comics. Jason gives a visual display of the team at their peak.
(04/22/2014 9:52 PM)
Ra'Chaun brings more superpowered goodness minus the capes and tights
(04/22/2014 8:24 PM)
Previously I discussed how pandering to your audience was a bad thing. It would break your world, confuse your technique, and risks humiliation - as well as the fact you'll compete with people far better at selling out and far less ethical than you. i noted It'd be better to chose marketable premises or pick [...]
(04/22/2014 2:00 PM)
Shaun of the Dead is the best zombie film ever made. There. I said it.
(04/22/2014 11:55 AM)
They say you can't judge a book by its cover, but this cover by Derrick Chew is a perfect summary of everything a reader will find beneath its covers.
(04/22/2014 10:14 AM)
(NOTE: This review will cover Faster Than Light, as well as the expansion, Faster Than Light: Advanced Edition, and the bundled iPad version) After my friend discovered I voyaged into Subset Games' space adventure Faster Than Light, he told me one thing: "Don't name any of your characters." "Why?" I asked. "Because they are all [...]
(04/22/2014 10:00 AM)
Elijah is intent that the new signees of his treaty between the supernatural powers of New Orleans start playing nice with each other, even if he has to force them every step of the way.
(04/22/2014 8:01 AM)
Faratiana is a creative person to judge by her many works, but it's her resume that got my attention. At first glance the colors stand out - but then as you look at it you see how there's both clever ...
(04/21/2014 9:45 PM)
Two reviewers cover a stack of books this week
(04/21/2014 6:37 PM)
What have we learned about Tom in this episode?
(04/21/2014 5:00 PM)
Damn you, Greg Pak, you almost made Daniel cry.
(04/21/2014 2:00 PM)
All I can really say is that Braindead is extremely funny.
(04/21/2014 10:00 AM)
The end result was so near-perfect in its gruesome, violent way, that I have to encourage everyone to watch it, DVR it, and then watch it one more time.
(04/21/2014 9:27 AM)
Hello and welcome to The Indie Haven Podcast. For almost a year now we have put out weekly hour long interviews with people in the Indie scene, podcasting with everyone from small first time developers announcing their games for the first time to seasoned veteran designers eager to share their knowledge of the industry. We've [...]
(04/21/2014 8:30 AM)
Greg Dizzia loves a good graph at a level that I almost envy - I might need to try to convert this guy to a career in Project Management. This is just one of his charts, he has others up ...
(04/21/2014 7:38 AM)
The very busy Zack Soto talks about all his future projects, including a 3D comic that you'll have to check out.
(04/21/2014 7:36 AM)
Todd McFarlane and He-Man surprise while Black Panther disappoints.
(04/21/2014 4:26 AM)
Download this episode (right click and save) Hello and welcome to The Indie Haven Podcast Episode 43. This week we get Alan Zucconi back on the show to talk about his new space trajectory game 0RBITALIS. Laura and Andre sit down with Alan to discuss the games high score chasing nature, creating a game that [...]
(04/20/2014 6:42 PM)
Whew, what a busy week - it seems every day had something to occupy my time (or cleaning up after doing other things). Hope you're doing well! I've got a potential new contributor to the codex! Stay tuned. As you saw I had a guest post from my friend Serdar. Serdar writes some insightful stuff [...]
(04/20/2014 4:00 PM)
Dawn of the Dead 2004 may not have any pie fights or biker gangs, but it does have a relentless pace and some quite brutal set piece scenes.
(04/20/2014 2:00 PM)
The Shadow is what he is.
(04/20/2014 11:09 AM)
I wouldn't say it's a better made film, but it's just as enjoyable as Romero's own.
(04/20/2014 8:20 AM)
Chris Liu is someone you might search for online if you were looking for a creative person. He's one-upped that and made a resume last year that looks like a Google Search. He's even got his own logo variant. It's ...
(04/19/2014 7:32 PM)
When Thor falls, who remains among the dwindling Avengers ranks to step up and protect Midgard from the Frost Giants?
(04/19/2014 3:14 PM)
Nemoria Entertainment's Oknytt is a point and click adventure game, presented as an interactive tale told by a campfire on a cold, dark night. You control a tiny, insignificant creature and have to find your purpose by exploring a bleak and foreboding world which draws heavily from Swedish folklore. It's an incredibly effective way to [...]
(04/19/2014 8:30 AM)
Krissy Marheine's resume is almost surprisingly simple for a graphic designer - it looks more like a minimalist piece of modern art than a resume. It's simple, almost soothingly so - almost a contrast to busier and denser resumes. It's ...
(04/19/2014 6:30 AM)
A change of plans this week. I've been holding on to some items too long and I realized that I hadn't had a round up last month. On with the show! A Game of Thrones, the Movie With the TV ...
(04/18/2014 8:44 PM)
[Way With Worlds appears at Seventh Sanctum, MuseHack, and Ongoing Worlds] So you're world building, but the world is basically like ours, or like a given historical place and time. You'd start building religions, but . . . you're dealing with real religions ...
(04/18/2014 11:57 AM)
Riagain27 on Storm and the power of leadership
(04/18/2014 8:43 AM)
Anime and Manga: Princess Jellyfish to get live adaption in Japan. Really unsurprisng, but I think that this could spawn interest in America on the property. Scott, you know what to do . . . Culture: Hatsune Miku to sing ...
(04/18/2014 8:20 AM)
Joshua Omondi doesn't think outside of the box - he thinks of how to make a better box. In this case, he made his resume into a juice box. Yes, a juice box, complete with labels, ingredients, contents, and so ...
(04/18/2014 8:00 AM)
We all know all about the death of Gwen Stacy. But her father also met with a tragic end. Jason tells the story.
(04/17/2014 8:45 AM)
Jake Sparrow-Hunter is an Indie Developer currently working on his first game. He has a background in music composition and audio engineering and is particularly fond of chiptune and retro aesthetics. Spurred on by the desire to write music for a game and to make a childhood dream come true, he started his first project [...]
(04/17/2014 8:35 AM)
[This column was originally published at Ganriki.org. Meet guest columnist Serdar Yegulalp.] Here is a conversation I find myself having way too often for my own good. A discussion of anime X comes up, which is itself an adaptation of source material X(1). I cite a number of things wrong with X, only to be told, [...]
(04/17/2014 7:36 AM)
What won the week? The twitterati tell you.
(04/17/2014 7:33 AM)
McMillan forces us to evaluate, and reevaluate, both the ways we are all complicit and complacent, and what we could be doing better
(04/16/2014 10:23 AM)
Barry Hemans is a part time indie developer currently working on the game Access. He's been programming things as long as he can remember and has worked at companies such as Mind Candy and Supermassive games. Currently working at Neonplay in Cirencester his spare time is spent playing games, firespinning and working on Access. Have [...]
(04/16/2014 10:13 AM)
Echoes of Eridu - Funding Goal: $20,000 Batterystaple Games Think Spelunky mixed with Mega Man X and you'll have something pretty close to Echoes of Eridu. It's an action platformer which apparently plays similar to the Mega Man X games, but comes with a lot of roguelike inspired features, including permadeath and procedurally generated levels. [...]
(04/16/2014 5:27 AM)
He's a character that's two to three decades behind his contemporaries, so something like matrimony seem novel and edgy, I guess.
(04/15/2014 8:20 AM)
Major Mayhem is an arcade shooter game, filled to the brim with action. The whole game works around the concept of shooting enemies from behind various types of cover occasionally connected by small sections of "run and gun" combat. Both the menus and the buttons of the game make it very obvious that Major Mayhem [...]
(04/15/2014 8:02 AM)
[Way With Worlds appears at Seventh Sanctum, MuseHack, and Ongoing Worlds] Let's talk pandering and worldbuilding. You want the game to sell, you want the book to be read, you want the game to be exciting. But you also want to build an interesting world and a consistent setting. However, if you did just a few things you [...]
(04/15/2014 7:58 AM)
I'm here because Eel Mansions is the closest thing to being inside another person's head I can get, and I love it.
(04/14/2014 10:13 PM)
I wouldn't say this book let me down'it didn't. I liked it. I just wanted to love it. ~ Wunderlich
(04/14/2014 9:57 PM)
Lots of four star comics this week - but which comic gets one star?
(04/14/2014 3:40 PM)
Robert Venditti has made Aric of Dacia ' our X-O Manowar, the 'fifth-century warrior bonded to alien armor and transplanted to the modern day', a character I actually care about. ~ Elkin
(04/14/2014 10:52 AM)
On Sunday April 13th Lucas Pope, Developer of the critically acclaimed Papers, Please came onto The Indie Haven Podcast Episode 42 as our weekly special guest. Along with the huge list of other topics we discussed, we asked Lucas what he was working on next now that Papers, Please it out there in the world. [...]
(04/14/2014 7:31 AM)
Chris Wunderlich brings in a massive haul from the bargain bin.
(04/13/2014 7:12 PM)
Sam Alden's Backyard has become the next step in my evolution as a reader of comics and small-press promulgator, washed clean in rain and chicken blood.
(04/12/2014 9:22 PM)
For the second of five issues, this time Keatinge wonders what a world without Iron Man would devolve into.
(04/12/2014 8:09 AM)
Hey gang, I'm always ready to help out fellow writers, and Chris over at Ennead Games is looking for people for his site! Let's see what he has to say! -- The blog/site has been going along a while now, but it's time to take things up a notch or two. But we need your [...]
(04/8/2014 8:33 AM)
[Way With Worlds appears at Seventh Sanctum, MuseHack, and Ongoing Worlds] So you're world building, but the world is basically like ours, or like a given historical place and time. You'd start building religions, but . . . you're dealing with real religions that people practice and live right now (or the ancestors or descendants of those religions). [...]
(04/7/2014 6:58 PM)
Hey gang, if you want to join up with the sites at Crossroads Alpha, here's what we're looking for! Muse Hack Muse Hack is the blog of Geek Applied - career-building, skill-learning, and community-creation. We're looking for motivated, engaged authors that want to write on people putting their passions to use; career, education, conventions, fan charities, [...]
(04/3/2014 8:03 AM)
It often happens that the most interesting RPG locations are in fact quite ordinary and well-known, even if not commonly used in official adventures for various systems. Because of their absence in such sources, and therefore no imprint on the medium, we game masters tend to overlook them as well. And this is not good, [...]
(04/2/2014 8:51 PM)
Well, what's up? First you probably saw the Action Animal Generator. That's a way to keep my mojo going as I cope with rounds of business, illness, work, etc. Q1 was not the calmest quarter. Also this was fun -and there's a kinda-related-inspired generator I want to do that is more useful. I think I [...]
(04/1/2014 8:46 AM)
[Way With Worlds appears at Seventh Sanctum, MuseHack, and Ongoing Worlds] (As noted in my past columns, this discussion of religion is focusing on the with some metaphysical or theological elements). When I worldbuild, I confess building religions and so on are some of my favorite things to do. This of course is part of my own inclinations [...]